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General Reputation Guide

This is going to be a quickfire reputation guide listing the available factions in the game, and whether rep is got through daily quests, items or instance runs.

It is only quick fire, and I hope to have more detailed information available soon for each of the factions, similar to my other available guides.

The link in the name of the faction takes you to the official WoW-Europe site, if one is available.
Under each section is a link to the WoWWiki and WoWhead guides. If anybody has a guide for getting to exalted with any of these factions let me know and I will link you in.

Classic:

Wintersaber Trainers: Alliance only. Done through repeatable quests that vary on your own rep. level. Low drop rates, horrendous grind. Results in one mount, which is a feat of strength. The rough estimate, with solid grinding, is 42 hours of game time if you do this NON-stop, with each quest taking 15 minutes. WoWWiki, WoWhead.

Cenarion Circle: Run AQ20 if you can. Twilight mobs in Silithus award rep when killed, and the base there has lots of rep awarding quests. There are some repeatable quests which include collecting bits of leather, metal, etc as “supplies”, or killing a certain number of mobs, but these are time consuming and not needed for the rep grind. WoWWiki, WoWhead.

Darkmoon Faire: Worst. Grind. Ever. Will take an age. Involves collecting items for NPCs for the first rep level, then collecting slowly increasing tiers of bits and pieces. At friendly, start handing in decks of cards. These cna be made by inscribers. As a main point, please note this faction will probably cost you a fortune to grind. WoWWiki, WoWhead.

Hydraxian Waterlords: Molten Core faction. Now possible with a couple of friends (or as many as you want) at level 80. Quite easy to reach honoured without grinding the more rare mobs in Silithus so don’t bother with that unless you really don’t think you’re going to be able to get MC runs going. WoWWiki, WoWhead.

Shen’dralar: snooty guys that read a lot of books. Turn in your class specific book once and then the three available librams as many times as you want. They are unique though and you can only have one at once. Become an engineer when farming this rep, seriously. Access to a mailbox and a vendor will save masses of time. WoWWiki, WoWhead.

Timbermaw Hold: mostly done through grinding bad furbolgs in Felwood or Winterspring. Winterspring also involves crossing paths with wintersaber faction grinders so Felwood may be slightly easier. Collect beads/feathers as you go, but don’t hand them in until you reach revered. You need 350 beads/feathers from the furbolgs in order to go from revered to exalted. Not a fun grind but not actually that long. WoWWiki, WoWhead.

Zandalar Tribe: Zul’Gurub faction. Run ZG for rep, or buy the tokens that drop off mobs from the AH and hand them in. It is therefore more time consuming but certainly possible to get to exalted with never having set foot in the instance. WoWWiki, WoWhead.

Thorium Brotherhood: repeatable hand ins, no limit daily. Low drop rate on items – often MC items like lava core’s, etc, or dark iron ore. Some easier to grind items such as incendosaur scales, can get you from neutral to friendly. Time taken will depend completely on drop rates. WoWWiki, WoWhead.

Bloodsail Buccaneers: kill the dudes in Booty Bay. Lots. Forever. Just as a note, regrinding to exalted with the Cartel is an absolute ballache and you won’t be able to use any goblin flight paths until you are back to neutral and above with them again. You get a pirate hate and a title for doing this. WoWWiki, WoWhead.

Ravenholdt: beware, unless you’re loaded or know a rogue. Kill syndicate until you are 11999/12000 honoured with them first. You will then need to hand in 2800 junkboxes to get from that point to exalted – 5 junkboxes is 75 rep. WoWWiki, WoWhead.

Brood of Nozdormu: kick yourself off in Silithus with quests. Enter AQ40 and grind grind grind. You start at 0/36000 hated with this faction. A run of AQ40 will net you 8 or so insignia which are 500 rep each – so remember to loot every boss. After a certain level, only the last few boss kills actually give loot so it’s even more important to collect your insignia. WoWWiki, WoWhead.

Argent Dawn: shedloads of quests in the plaguelands for AD rep. When you’ve run out of those, equip your trinket and just run stratholme or scholomance for scourgestones and rep from killing things. Not particularly difficult or time consuming, although the dungeons are a bit…depressing. WoWWiki, WoWhead.

Steamwheedle Cartel (Ratchet, Booty Bay, Everlook and Gadgetzan): kill pirates. The pirates of a “home region” only get that region up to 11999/12000 honoured, so you will need to swap regions at least once – eg, kill ratchet pirates til 11999/12000 with ratchet, swap to BB and kill pirates til ratchet is exalted, then switch back to ratchet until other three factions are at exalted. WoWWiki, WoWhead.

The Burning Crusade:

With TBC came many more factions. A lot of these factions had their rep increased by multiple runs of heroic dungeons, easily duo-able or even soloable by experienced level 80s.

The Scale of the Sands: faction that is related to the Mount Hyjal raid. This is doable with ten to fifteen people at level 80, although possibly fewer. You get an upgradeable ring, similar to that gained from advancing your Brood of Nozdormu and Violet Eye rep. WoWWiki, WoWhead.

The Violet Eye: The faction relating to Karazhan. A ten man raid easily doable with fewer but fun and very fast to do with ten now. Some quests from the NPCs outside the doorway. Again, gives an upgradeable ring. Worth noting there is no relation between these mages and NPCs and the Violet Hold/Kirin Tor dudes in Dalaran. WoWWiki, WoWhead.

Netherwing: a faction based in Shadowmoon Valley, you start off as hated and get switched to Neutral after a quest line. The grind is slow to go from neutral to exalted, but the rewards are awesome – a free netherdrake upon hitting exalted and then others are 200g each. You increase your rep by completing excruciatingly painful daily quests and trying to find netherdrake eggs. WoWWiki, WoWhead.

Ashtongue Deathsworn: this faction relates to the Black Temple raid. Run the instance to get your rep up. The runs are actually quite lucrative, it doesn’t take that many to move upwards rep wise. WoWWiki, WoWhead.

The Consortium: an awesome faction of shady dealers and vendors. These ethereals have their own heroic instance – Mana Tombs – which can be run for rep. Mobs in the instance, Netherstorm and some in Blade’s Edge also drop Ethereum Prison Keys. Use these to unlock purple orb prisons in Netherstorm. Kill the mob inside the prison for yet more rep. You can also hand in ogre beads from ogres in Nagrand for more Consortium rep, although these may be better spent on Kurenai/Mag’har rep. WoWWiki, WoWhead.

Keepers of Time: Linked to the Scale of the Sands faction, this group is located inside the Caverns of Time. Run the Escape from Durnholde and Black Morass dungeons to increase your KoT rep. WoWWiki, WoWhead.

Kurenai/Mag’har: The two Nagrand factions. Each one has a base you can complete quests for which should put you some way into honoured. Kill many many ogres and hand in ogre beads to get yourself to exalted. They also have some awesome talbulks to ride as a reward for hitting exalted. Kurenai rep can also be got from quests in Orebor Harborage in Zangarmarsh. WoWWiki (Kurenai), WoWhead (Kurenai), WoWWiki (Mag’har), WoWhead (Mag’har).

Honor Hold/Thrallmar: The first Outland faction you will encounter once through the Dark Portal. Rep here comes from the Hellfire Citadel dungeons (Blood Furnace, Ramparts, Shattered Halls et al) and general Hellfire Peninsula quests. There is also a PvP daily. WoWWiki (Honor Hold), WoWhead (Honor Hold), WoWWiki (Thrallmar), WoWhead (Thrallmar).

Cenarion Expedition: The other arm of the Cenarion team. Some quests in Borean Tundra in Northrend reward CE rep, tons in Zangarmarsh do (they have an outpost there), and other little units across Northrend, such as one in Hellfire have druid NPCs. You can also get rep by handing in Unidentified Plant Parts and Coilfang Armaments up to exalted and run Slave Pens, Steamvault and Underbog on heroic. WoWWiki, WoWhead.

Sporeggar: awesome faction, awesome tabard. Little…alien dudes with a base in Western Zangarmarsh. Being exalted with them also awards a tiny sporebat pet. They have two main repeatable quests to get yourself to exalted. Collect sanguine hibiscus from mobs in Coilfang instances and hand those in for rep. If you don’t want to run an instance, there is a naga killing quest that rewards 750 rep a run. Nice and easy although very tedious. WoWWiki, WoWhead.

Ogri’la: your rep with Ogri’la will go up if you grind Sha’tari Skyguard rep. I would recommend completing the S. Skyguard grind and then just doing the Ogri’la dailies until exalted as you should be some way into revered by that point. Their base is in Blade’s Edge Mountains and quest chains unlock more of the NPCs as you go on. WoWWiki, WoWhead

The Scyrers/Aldor: these are the two Shattrah city warring factions, each with quests in the city but more in Shadowmoon Valley. There are lots of quests there that will increase your rep, but once you have done them all you can grind rep by handing in Sunfury Rings/Signets and Arcane Tomes that drop of mobs on Quel’Denas and the TK instances for Scryer rep, and marks of Sargeras and Fel Armaments that drop of Auchindoun mobs to increase Aldor rep. All those rep items can be bought from the AH. WoWWiki (Scryers), WoWhead (Scryers), WoWWiki (Aldor), WoWhead (Aldor).

Lower City: Lower City rep can be increased by running three out of the four Auchindoun instances (Shadow Labs gives the most rep), and by completing the many quests given by Lower City NPCs. You can also hand in arakkoa feathers until you reach honoured. WoWWiki, WoWhead.

The Sha’tar: increase your rep with this faction through quests from the NPCs and by running the three TK instances, Botanica, Mechanar and Arcatraz. Botanica is really, really quick to run through. WoWWiki, WoWhead.

Sha’tari Skyguard: If you want to ride around on a sting ray, this faction is for you. Tedious, tedious daily quests in Terrokar and Blade’s Edge will give you Skyguard rep. This is one of the longest grinds. WoWWiki, WoWhead

Shattered Sun Offensive: I have actually written a full detailed guide to getting exalted with SSO you can find here. Dailies on the Isle of Quel’Denas and spread across Outland can get you from friendly to exalted in a short period of time. WoWWiki, WoWhead.

Wrath of the Lich King

The most recent expansion in WoW. Rep for a lot of factions comes from running heroic dungeons with tabards.

Knights of the Ebon Blade: rep gained from a base camp of quests in South-Eastern Zul’Drak and then a large hub in Icecrown which includes some awesome phasing. Equip the tabard and run heroics – any heroics – to get to exalted. WoWWiki, WoWhead.

The Kalu’ak: guide to getting exalted with the Kal’uak available on my site here. They have three base camps across Northrend, connected by giant turtle boats. Takes about 3 weeks. WoWWiki, WoWhead.

The Sons of Hodir: epic questline that takes you from hated upwards through the Storm Peaks. Then reach exalted (essential for raiders – shoulder enchant comes from here) by doing sexual innuendo filled quests. WoWWiki, WoWhead.

Kirin Tor: quests everywhere (inc. Dalaran) willl give you rep for these guys, including the cooking daily. Again you can equip a tabard and run heroics to get yourself to exalted. WoWWiki, WoWhead.

The Wyrmrest Accord: quests in Dragonblight around the temple will give you Wyrmrest rep, there are lots and lots. Also this is another faction where equipping a tabard and running heroics will get you rep. WoWWiki, WoWhead.

Argent Crusade: quests based in Icecrown and Zul’Drak will give you Argent Crusade rep. Again you can use a tabard to get rep through dungeons. WoWWiki, WoWhead.

Alliance Vanguard: the overarching faction of the alliance forces in Northrend, quests that gave expedition rep etc will give half that rep also to the Vanguard. Remove any tabard and run a heroic to get Vanguard rep. WoWWiki, WoWhead.

Valiance Expedition: base camps scattered across Northrend reward expedition rep, and there are lots of daily quests that also award rep. WoWWiki, WoWhead

The Silver Covenant: military faction. Complete Argent Tournament dailies to grind up your S.C. rep very quickly. WoWWiki, WoWhead.

Explorer’s League: a “new” faction although NPCs have been around for ages. They have one daily quest you would need to do 137 times to reach exalted. Good luck with that… WoWWiki, WoWhead.

The Frostborn: a mini dwarf faction in Storm Peaks. Complete their quest hub then the one daily for rep. After patch 3.3, completing a heroic without a tabard will contribute to Frostborn rep as well as Vanguard rep. WoWWiki, WoWhead.

The Oracles/Frenzyheart Tribe: Dual factions in Sholozar Basin. Pretty easy to swap between the two, and being exalted with the Oracles gives you the chance to earn a green protodrake. Read my guide to getting exalted with the Oracles here. WoWWiki (Oracles), WoWhead (Oracles), WoWWiki (Frenzyheart), WoWhead (Frenzyheart).

And here endeth the blog post!

Elsen

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Vanity Pets: Quick Collection Guide

Vanity pets are one of the many things within World of Warcraft I obsess over. I am waiting with eager anticipation for the next achievement tier to be released and with it (hopefully) the faction specific pets – the baby gryphon and baby windrider. Please note that is pure speculation on my part.

This aims to be a quick guide to collecting mini pets as an alliance character. This means the Argent Tournament Pets are different and the vendor bought pets from the Alliance cities will need to be bought from the AH if you are a horde player. There are horde vendors who sell most of what needs to be bought on the AH by ally characters. I am also an EU server player, so any pets exclusive to China or the American servers, for example, will appear in the “unobtainable” section.

If you want to skip to a particular part of the guide, use the clickable list here:

Part 1: Basic Buyable Pets

Kalimdor:

Sixx in the Exodar (located at about 30, 34 in The Crystal Hall) sells 3 moths, each for 50 silver. These are the Blue Moth, Yellow Moth and White Moth.

*Total Spent: 1g50s*

Next stop: Darnassus. Shylenai just outside the main city grounds (69, 45) sells two owls, the Great Horned Owl and the Hawk Owl, both for 50 silver.

*Total Spent: 2g50s*

Magus Tirth, in the Shimmering Flats, sells the Ancona Chicken for 1g.

*Total Spent: 3g50s*

Eastern Kingdoms:

Elwynn Forest. Donni Anthania, located at 44, 53, sells four cat carriers, the Bombay, the Cornish Rex, the Orange Tabby and the Silver Tabby. Each costs 40s.

*Total Spent: 5g10s*

Lil Timmy, in Stormwind (click the WoWhead link for his patrol) spawns every few hours to sell the White Kitten pet. This can go for a lot more at the AH than you buy it for originally (60 silver). He only carries one! Once it’s bought, he despawns.

*Total Spent: 5g70s*

Dun Morogh. Yarlyn Amberstill, at 63, 51 sells the crate for the Snowshoe Rabbit, for just 20 silver.

*Total Spent: 5g90s*

Go to Stranglethorn Vale and buy the Cockatiel and the Senegal Parrot from Narkk in Booty Bay.

*Total Spent: 6g70s*

Northrend:

Once you are exalted with Sporeggar, you can buy a Tiny Sporebat from Mycah (18,51 in Zangarmarsh). It costs 30 Glowcaps, which are collected from the zone.

*Total Spent: 6g70s & 30 Glowcaps*

Once exalted with the Sha’tari Skyguard, you can buy a Nether Ray Fry from Grella in Terrokar (64,66) for 40 gold.

*Total Spent: 45670s & 30 Glowcaps*

Dealer Rashaad in Netherstorm sells lots of pets, including the Blue Dragonhawk Hatchling (10g), Brown Rabbit (10g), Siamese Cat (60s), Cockroach (50s), Crimson Snake (50s), Mana Wyrmling (40g), and the Red Moth (10g).

*Total Spent: 118g30s & 30 Glowcaps*

Northrend:

Once exalted with the Kal’uak you can buy Pengu from Tanaika in Howling Fjord (also in Dragonblight).

*Total Spent: 130g30s & 30 Glowcaps*

Become a Champion of the 5 home cities to buy the 5 alliance pets from the city vendors in the ally tent at the Argent Tournament in Icecrown. You can buy the Ammen Vale Lashling, Dun Morogh Cub, Elwynn Lamb, Mechanopeep and Teldrassil Sproutling, each for 40 seals.

Once you are exalted with the Silver Covenant faction, you can buy a Shimmering Wyrmling for 40 seals too, also at the Argent Tournament.

*Total Spent: 130g30s, 30 Glowcaps and 240 Champion’s Seals*

Breanni in Dalaran sells the Obsidian Hatchling for 50g and Darahir in the Sewer sells the Ghostly Skull for 40g.

*Total Spent: 220g30s, 30 Glowcaps and 240 Champion’s Seals*

Finally, you can buy two frog pets, a Wood Frog and a Tree Frog, from Flik, a Darkmoon Faire vendor. They both cost 1g.

*Total Spent: 222g30s, 30 Glowcaps and 240 Champion’s Seals*

Part 2: Pets collected by completing quests:

You will receive your Argent Squire on completion of the quest A Champion Rises in the Argent Tournament. The person who gives you this quest will depend on your home city. The squire is a small human child (orc for the Horde I think) who follows you around looking stupid.

Heading to Darkmoon Faire with some booze (Dark Iron Ale) can net you a Jubling after you complete the Spawn of JubJub quest.

Three horrendous chicken hunting quests (kill mobs in Feralas, The Hinterlands and Tanaris until a “beacon” drops, find the dead chicken, escort the dead chicken home), will result in you being able to get your very own mechanical chicken from Booty Bay.

Complete the very amusing CLUCK! quest in Westfall to grab your own Westfall Chicken.

If you feel up to entering Blackrock Depths, you can get your own Worg Pup (from quest Kibler’s Exotic Pets) and Smoulderweb Hatchling (from quest En-Ay-Es-Tee-Why).

Complete the Becoming a Parent quest line in Feralas for your very own (very cute) Sprite Darter.

In Terrokar, in Outland, complete the Skywing questline to get Miniwing, a cool looking parrot.

Finally, complete the horribly arduous “Higher Learning” questline in Dalaran to be rewarded with the Kirin Tor Familiar.

Part 3: Player Made:

If you have engineering you can make 5 different pets. These are the Lifelike Toad (requires 265), Lil’ Smoky (requires 205), Mechanical Squirrel (requires 205), Pet Bombling (requires 205) and Mechanical Yeti (a special quest at the of the mechanical yeti questline in Winterspring just for engineers. The recipe itself requires engineering 250).

TWO of these (Lil’Smoky and the Pet Bombling) are BoP, meaning you MUST have engineering in order to acquire the pets. The other three can be bought off the Auction House if you are not an engineer.

Part 4: Drops (or ones you’re too lazy to grind for and buy off the Auction House)

Most of the pets that are drops are rare, some incredibly so. Prices can vary between 500g for the whelplings and 3000 gold for the oozling. Check the AH on your own server and do what you think is best – grind or buy.

The Azure Whelpling drops off dragonkin in Azshara, at about a 1 in 1000 drop chance. Azshara is being reshaped when Cataclysm hits – it is unknown as to whether this will mean the pet is no longer achievable.

The Crimson Whelpling drops from red dragonkin in the Wetlands. The drop rate is also about 1 in 1000.

Dragon number three, the Dark Whelpling, drops at 1 in 1000 from black dragonkin in Dustwallow Marsh.

The final whelpling, the Emerald Whelpling, also has a 1 in 1000 drop rate from green dragonkin in the Swamp of Sorrows.

The four cheapest to buy, and easiest to grind, vanity pets are those that drop out of the cracked egg you receive once a week once exalted with the Oracles faction. These pets are the Tickbird Hatchling (1 in 5), White Tickbird Hatchling (1 in 5), Cobra Hatchling (1 in 5) and Proto-Drake Whelp (1 in 10).

The raptor pets are a recent addition to the game, some easier to find that others.

Dart spawns in Dustwallow Marsh (circling around 48,17) every 5 to 8 hours and always drops the Darting Hatchling.

The Deviate Hatchling is a 1 in 1000 drop from the raptors in Wailing Caverns.

The Gun’drak Hatchling is a 1 in 1000 drop from the raptors in Zul’Drak.

Takk the Leaper (4 – 6 hours spawn time) always drops the Leaping Hatchling. He patrols the north eastern part of the Barrens, around 60, 10.

The Ravasaur Matriarch that spawns every 6 – 8 hours in Un’Goro drops the Ravasaur Hatchling, 100% of the time.

At 69,29 in the Wetlands the rare spawn Razormaw Matriarch drops the Razormaw Hatchling. She spawns every 5 – 8 hours.

The Razzashi Raptors have a 1 in 1000 chance of dropping the Razzashi Hatchling. They are in Zul’Gurub.

The Phoenix Hatchling is a 1 in 16 drop from Kael’thas Sunstrider in Magister’s Heroic. He is currently almost impossible to solo on heroic difficulty.

The Firefly is one of the rarest drop pets in game, it has a drop rate of 1 in 1,500 from Bogflare Needlers in Zangarmarsh.

The Disgusting Oozling, even more rare with a drop rate of 1 in 2,125, can go for 3000 gold or more on the Auction House. It is contained in 1 out of 85 Oozing Bags, which are a 1 in 25 drop off any “ooze” mobs across Azeroth.

Fishing in schools in Terrokar may, if you are very lucky, net you a Magical Crawdad box which may, if you are very lucky, net you a Magical Crawdad crab pet. 1 in 500 fishing casts rewards a Mr. Pinchy wish box, and 1 out of every 5 wishes is the chance of being rewarded with the crawdad pet.

The Giant Sewer Rat is a 1 in 1000 chance pet that can appear when you fish in the Dalaran sewers.

The Green Wing Macaw is a common drop from the Deadmines instance, with a roughly 1 in 50 drop rate.

Mojo is a frog that “drops” in Zul Aman. 1 in every 50 hexes removed from frogs will result in you getting a Mojo, and the Amani Hex Sticks that you need to remove the hexes are a 40% – ish drop from trash in the instance.

The rarest drop as far as vanity pets go is the Hyacinth Macaw. It is dropped from the pirates in Stranglethorn Vale, and has a drop rate of 1 in 5000.

Part 5: Quests that MIGHT drop a pet!

The fishing quests at both Outland level and Northrend can drop pets.

At Outland, the now incredibly buffed Bag of Fishing Treasures can drop one of four baby crocolisks if you are lucky enough to get the Crocolisks in the City daily. The bag may contain Muckbreath, Toothy, Snarly or Chuck.

The fishing quest in Northrend rewards a bag of treasures which has a (roughly) 1 in 100 chance of dropping a Strand Crawler.

Part 6: Buyable Only

The Black Tabby Cat can be farmed by horde but only bought by alliance, as the mobs you need to farm are friendly towards alliance characters. The Sprite Darter is the alliance equivalent of this. The price for this will vary, server to server.

There are lots of pets that are cheap for horde to buy but involve either cross faction trading (find someone friendly on the horde side!) or buying from the AH. Prices vary massively from a few gold for the common pets to up to 1000 gold for the horde faction Argent Tournament pets. For the Tournament pets I would recommend, if you can, finding a pet collector horde side to do a straight swap with you, 5 for 5. It’s what I did and it was very smooth.

The full listing is as follows (AT after a name denotes an Argent Tournament pet):

Black Kingsnake, Brown Prairie Dog, Brown Snake, Crimson Snake, Durotar Scorpion (AT), Enchanted Broom (AT), Golden Dragonhawk Hatchling, Mulgore Hatchling (AT), Red Dragonhawk Hatchling, Sen’jin Fetish (AT), Silver Dragonhawk Hatchling and Tirisfal Batling (AT)

Part 7: Pets Related to World Events

Lots of the events reward vanity pets.

Children’s Week will essentially award you three pets annually for the first and second year you do it (presuming you are starting from November 2009, are level 75 or above and haven’t done it before), and then 2 pets on your third year.

The possible pets you can choose are:

An oracle hatchling or wolvar pup for completing Back to the Orphanage (minimum level 75, quest giver is in Dalaran).

At level 65 and above you can complete the Shattrah version of Back to the Orphanage and you will be rewarded with Willy, Egbert or Peanut.

And at level 10 or above, from Stormwind, you can complete A Warden of the Alliance to get Mr. Wiggles, Speedy or Whiskers.

Winter’s Veil.

Lots of pets to be acquired purely through Lady RNG here. Father Winter’s Helper (1 in 4 chance of dropping), Tiny Snowman (1 in 4), Winter Reindeer (1 in 4) and Winter’s Little Helper (1 in 4) can all drop from the Gaily Wrapped Presents you find under the Christmas trees.

Noblegarden:

You can buy the Spring Rabbit for 100 chocolate eggs during Noblegarden, but it does also have a 1 in 100 chance of dropping from opening an egg.

Hallow’s End:

You can receive the Sinister Squashling from defeating the Headless Horseman during Hallow’s End. The drop rate has been greatly buffed, it’s now at around 1 in 20. It can also be found in the trick or treat bags you acquire from Innkeepers or the Crudely Wrapped Gifts acquired from the Hallows End quest.

Midsummer: The Scorchling is dropped by Lord Ahune, the boss in the Slave Pens, during Midsummer. His drop rate is 1 in 65.

During Midsummer, if you complete enough daily quests, you can buy a Spirit of Summer for 350 blossoms.

Brewfest:

You can buy two pets during Brewfest. The Wolpertinger can be bought for juts 50 silver from the vendors, and the Pint Sized Pink Pachyderm costs 100 Brewfest tokens (got through doing daily quests).

Pilgrim’s Bounty:

The new holiday based around Thanksgiving rewards a Plump Turkey on completion of the meta achievement.

Love Is In The Air:

The last event based pet is Peddlefeet, who only has a 1 in 75 drop rate during a 6 day event!

Part 8: Real Money! – TCG loot cards and Blizzard Store pets.

In a few of the TCG expansions loot cards have been included that have given you an in-game pet.

Some of these are now so rare they are non-existant, and can go for lots of real money (the values I have given are the averages on eBay as of 24/11/2009).

These include Bananas ($50 – $65), the Dragon Kite ($135 – $150), Ethereal Soul Trader ($180 – $200), Hippogryph Hatchling ($70) and the Rocket Chicken ($70).

There are two new pets incoming with the new Scourgewar expansion; the Spectral Tiger Cub and Tuskarr Kite.

Since very-recently (I’m not good with dates), you have been able to buy two pets on the Blizzard website, for $10 or £9. These are the Pandaren Monk and Lil’ KT. These are both BoA items.

Every player that did the compulsory switch to Battle net during November 2009 also received the Mr. Chilly penguin pet.

Part 9: Achievements

There are currently two pets awarded for achievements in pet collecting. These are Stinker, a reward for collecting 50 pets and the achievement “Shop Smart, Shop Pet… Smart” and the Little Fawn, the reward for the 75 pet achievement Lil Game Hunter.

Part 10: Hard to Obtain in November 2009

This is a listing of the pets that are hard to obtain in 2009 – ie possible, but would probably cost you lots and lots of money!

The first set of these are those associated to the Collector’s editions of the WoW game and expansions. These are:

the Zergling, Panda Cub and Mini Diablo were rewards from buying the original WoW game as a collector’s edition. You had to choose one of the three pets.

The Netherwhelp was the worldwide reward for buying the Burning Crusade Collector’s Edition. Some European customers didn’t receive their Netherwhelp pet at first, so EU players were compensated by also receiving Lurky, a peach coloured murloc.

Finally, the Collector’s Edition of Wrath if the Lich King rewarded Frosty.

Gurky is an unknown here. He is limited to EU servers (yay!) and is a reward for competing in fan competitions. The frequency that he is given out is a total unknown.

Part 11: Impossible to Obtain in November 2009

Finally this section includes those pets that are impossible to obtain at this period in time. This includes pets open only to those playing in the USA or China, as well as pets rewarded for specific in-game events.

Pets from specific in game events include the two given for the 4 year and now 5 year anniversary of WoW. During the 3rd week in November of 2008, all characters that logged on were given a Bind on Account pet – the Baby Blizzard Bear.

All those that log on during this week in November 2009 (starting November 22nd), will receive an Onyxian Whelpling. This will also become unobtainable after the birthday celebrations end.

Those that took part in the Winter’s Veil celebrations in 2007 received the Clockwork Rocket Bot.

During the Beijing Olympics in 2008, players that took part in battlegrounds had the chance to receive the Spirit of Competition dragon pet.

During the Scourge Invasion event pre-release of WotLK, players that ran Karazhan would receive the Vampiric Batling after defeating Tenris Mirkblood.

Those who attend Blizzard conferences and invitationals have also almost always received a mini pet. The Worldwide Invitational in 2007 gave players Lucky, the yellow pig and 2008 gifted players with the Mini Tyrael. Blizzcon 2005 gave Murky the murloc, and 2009 gave Grunty, the Murloc Marine.

Participating in 200 3v3 Arena Tournament games in 2009 gifted players with Murkimus the Gladiator, another baby murloc.

Some pets are unachieveable by all those living in the EU region. These include the Essence of Competition (a Beijing Olympics event pet rewarded to Chinese players) and the Jade Tiger (a new pet given to Chinese players as compensation for the realms being offline for a long time). Chinese players also had the chance to collect Poley, the Tiny Green Dragon and Tiny Red Dragon, from iCoke promotionals.

The Silver Pig and Golden Pig are also presumed to be China only pets, acquired sometime during the Spring/Lunar Festival.

Pets awarded to players on the US realms include the Warbot (a Mountain Dew soft drink in-game pet).

 

And that’s my complete guide to where and how you can collect the 146 vanity pets in the World of Warcraft.

I hope you enjoyed this guide and wish you the best of luck pet hunting!

If you want to take a look at my collection, it’s available here.

Elsenx

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How To: Be the Last Person in the WORLD to be Exalted with SSO…

I am probably the last person on my server to get to exalted with the Shattered Sun Offensive.

When I log on, complete my Argent Tournament dailies, slowly plod through Dalaran at 1 disconnect per second to the Shatt portal, check the fishing daily (WTB last crocolisk!) and then take the next portal to Quel’Danas, I prepare myself for what is essentially a very quick set of dailies. I always, out of curiosity, check out my /who for the area.

Every day that I’ve been on the island except for ONE (where I was joined by a level 74 warlock, apparently – although I never saw him), I have been the sole alliance player on there. A few days ago, I saw three PvP flagged level 70-odd horde. Did they think I was stupid? I get OWNED in PvP.

I love it, but I get owned. I’m not going to take anybody on. Especially when that anybody is a beefy looking (no pun intended) Tauren shaman with two of his busom buddies in the wings.

Anyway, Quel’Danas.

The faction itself, the island and the accompanying raid were added as the last major content patch before Lich King, 2.4.0.

I wasn’t even level 70 then, so I only managed the dailies once or twice during my time at 70, and even then it was when I could piggyback along with a pure DPS friend – as a healing tree with +healing rather than simply spell power, I was weak at DPS. Very, very weak.

Dual-speccing does mean, however, that I can now manage these dailies with ease. That and the fact I’m ten levels higher than the mobs themselves.

When the patch itself came out, not all NPCs and quests were available, but the SSO area will now be fully launched on your server and therefore you will be able to access all NPCs and all quests.

There are two different sets of quests. I am inherently lazy, and therefore the only quests I do are the ones I don’t have to leave the island for. This does mean I miss out a fair few dailies every day, but the time saved is in my opinion worth it. I will cover all the dailies though, in case you do have a bit of extra time and you’re feeling particularly over-zealous.

There are 11 dailies available on the island itself. Point 1 – if you’re grinding this at 80, remember to turn your low-level quest tracker on.

I would recommend picking ALL the quests up at once (just run around the courtyard section and grab them all), then following the guide below for the way in which to do them).

Your Continued Support is clearly the easiest quest. Pay 10 gold to the Draenei asking for cash in the main courtyard for 150 rep.

The most annoying pair of quests are

Disrupt the Greengill Coast and Don’t Stop Now. For these two, you slip through the gap (there is a path) between buildings on the eastern side of the island and reach some naga. The female naga drop and “Orb of Murloc Control” and the male drop keys for Daggerspine chests. The drop rates for these vary. This quest gives you 250 rep.

When you right click an orb, you will check a green runic circle like you do when casting an AoE spell like Hurricane for druids. Target this over as MANY baby murloc as possible (I can sometimes get 5 in one go, if not, four is definitely possible) and click it. The orb will break, the murlocs will turn red, be released and start bring a world of pain on the the nearest naga. You need to release ten of the babies. This quest gives

The drop rate on the chest keys seems to be a bit lower, but three keys for three of the tiny sparkling chests will unlock to give you the three pieces of Daggerspine ore. This quest also nets you 250 rep.

Whilst in this area, run a little bit further south for the shrine reading for the quest Know Your Ley Lines. Right clicking the pale blue crystal in your inventory will “read” this ley line, and as level 80 you should just be able to circumnavigate the swimming naga and just take the reading.

Run back to the main area and across to the Western, grassy hills of the island. Here you can complete three of the quests. Kill the gross, zombie half elf guys moaning in Thalassian until they drop four mana remnants. These are green piles of dust similar in look to the fertile spores you get off things in Zangarmarsh. The drop rate is mediocre, wowhead says it’s about 30% which is probably about right. I tend to use my Starfall spell here and try and aggro as many of these as I can, as well as running through the range of any Erratic Sentries I find. Kill five of these and then use the attuned crystal core in your bag to complete the quest Further Conversions. In this hilly area, you are also most likely to find the five Bloodberry bushes you need to complete Open for Business. They are little green patches of bush on the ground that sparkle, there are usually a couple clustered around tree roots. Further Conversions nets you 150 rep and you get 250 rep for Open for Business.

On your way back to the main courtyard, you should run past a few large, red, pulsating crystals. Right click on the four mana remnants in your bag to finish off the quest Arm the Wards!. This one nets you 150 rep.

Slightly south of the main area where you can pick up quests there’s a long bridge. On either side of this bridge are the next sets of mobs you need to kill. Drop over the Western side of this bridge and AoE your way through as many of the blood elves here as possible. The Marksmen carrying fiery bows, death knights have big swords (or are mounted) and summoners are in a dress with an imp. Try and AoE your way into the largest, main, open building, as it has a fair few summoners without imps inside. Stand right underneath the big red crystal the summoners are channeling to and pick off all those around you. Right click on your blue crystal again which knocks off the second location for Know Your Ley Lines.

Outside the buildings, knock off the last few summoners or whatever that you might need to complete  Crush the Dawnblade (250 rep) and then run right under the bridge to an area packed full of demons and a large green portal. If you simply run to the portal and AoE again, you should be able to pick off 4 – 6 of the necessary demons for The Battle Must Go On (250 rep). All the demons count, the sisters of pain, elemental looking ones and the general demoney type dudes. There should be one big green guy too, kill him, plant your banner and that will complete the quest. Walk right up to the portal, click the blue crystal for a final time and this will complete Know Your Ley Lines, which also gives 250 rep.

Finally, run to the harbour. There are two NPCs stood by two dragonhawks. The one on the right hand side has two options for you. The final two of the island based quests are easy to do, although may take practice. The easier of the two is Keeping the Enemy at Bay. “intercept the reinforcements” is the conversation you need to have with this NPC to be flown over the three boats. Use your flaming oil in your inventory to target each boat, one click in any area of the boat will usually work. If you do miss, don’t panic. You can swim over and just do the same thing, it doesn’t make any difference. Landing on the main boat and killing the reservists there will net you all 6 needed for completing the quest – 250 rep for this one.

Click on the hovering dragonhawk at the end of the boat for a quick lift back to the harbour. Accept the chance to “complete an air strike” and that will fly you over to the dead scar. You have a minute or so to prepapre for this one so make sure you have the arcane charges mapped to a hot key or somewhere easy to reach, and make sure you have smooth movement over your camera angles. It used to take me two passes to kill everything but it really is just practice. Target the usual green rune over different mobs. The Sorcerers are big red guys, the wrath enforcers slightly smaller red guys on the ground (can sometimes knock out two at once here), and the pit overlords and like mini versions of brutallus. Don’t bother hitting him. You do get a couple of passes over so it is doable, I usually concentrate on the sorcerors and pit lords first as the enforcers are easier to pick off as you fly away, if needs be.

Completing this last one will net you a final 150 rep.

Now, if you are, like me, essentially incredibly lazy, you will not want to traverse Outland every day into EVERY single zone (except Zangarmarsh) for a few quests. These 11 will, altogether, get you 2350 rep with SSO per day.

Starting at neutral, it will therefore take you a total of:

19 days

to reach exalted from neutral.

Now in my opinion that isn’t very long, and therefore trekking across Outland isn’t a necessity.

But, to be fair, here is a quick sum up of the other quests that you can do every day to increase your SSO rep.

Please note, you actually collect these quests from NPCs either on Quel’Danas or in Shattrah – a couple are nearby the flight points, and one is inside right by the portal. Remember to keep your quest tracker on!

Maintaing the Sunwell Portal – head to Blade’s Edge, right up top to Bashir’s Landing. Kill ethereals til a phase devise has dropped, and then use it to collect 10 mana cells.
In Hellfire there are two quests you can complete, Blast the Gateway (use the living embers in your inventory and then kill fel sparks – 8 will result in the embers becoming unstable and completing the quest), and Blood for Blood, weaken 4 felblood and then use the siphon in your inventory to finish them off.
Nagrand has one quest, The Multiphase Survey. Fly to Nagrand (the middle zone with the voidwalkers is good for this), equip the goggles and float around looking for red clouds of essence. You need to “record” 6 clouds to complete the quest.
Head to Netherstorm for Sunfury Attack Plans, any blood elf can drop these so as a levle 80 I would recommend just going to one of the manaforges and wiping a big group out at once.
Ata’mal Armaments (picked up from blacksmith on Quel’Danas), involves killing orcs in Shadowmoon Valley til they drop 5 armaments. Return to Quel’Danas once you have five and “use” them next to her anvil. This will cleanse them.
Rediscovering Your Roots comes from the lady that gives you Open For Business on Quel’Danas. Head to Razorthorn Rise in Terrokar (near with Hellfire borders with Shatt), kill flayers til a flayer gland drops, use the gland on a ravager which will then become a pet. Look for dirt mounds and use the pet ability “expose razorthorn root”. You need 5 of these.
Finally, for gatherers only, Gaining the Advantage asks you to herb/mine or skin until you collect 8 bits of Nether Residue.

Doing these quests as well as the 11 on the actual island nets you a complete total of 4450 rep per day.

This means that it would take a total of 10 days to go from neutral to exalted.

This is much quicker “days” wise, but much longer time wise.

Take your pick and I hope you enjoyed the guide!

 

Thanks

Elsen

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Loremaster: Some Tips and Tricks

Last weekend, after what has been my most concerted effort on ANYTHING to date, I finished Loremaster on Elsen, my main.

I am currently equipping the frankly ugly tabard as proof of my achievements as I like the “of the Nightfall” title too much to let it drop right now.

So. If you take a look at my personal blog (linked to your right), you can actually track where I started with most of Northrend complete but other than that nothing actually “started”.

My original plan (pre-release of Cataclysm information) was to work backwards -> Northrend -> Outland -> Eastern Kingdoms -> Kalimdor.

However with the release of Catclysm and me being unsure exactly how long the whole thing would take me I decided to finish off Northrend and then head back to the old world and finish that off, before hitting Outland.

The Northrend achievements were easy. There were almost no “drop item” quests that needed hunting for, and the quest lines led smoothy from one part of a zone to another making completing the areas easily.

A couple of main points for Northrend:

  • In Icecrown, don’t jump about from place to place. Although some of it may feel tedious try and do the region in as few a blocks as possible. The quests and phasing are all very linear if done as constant follow ups, but leaving the zone and coming back can make things more confusing for you.
  • The daily quests in Grizzly Hills don’t count towards your total, although they do count towards their own separate achievement, and don’t take long to do anyway. Stick them in for a few extra gold.
  • Both “starting areas” are very easy to complete and allow you to unlock the Kal’uak bases, should you want to grind your reputation with them too.

Northrend is by far the easiest area to do, so depending if you want the easy stuff out of the way first or left til last should result in you choosing your route.

Outland:

  • Hellfire has a couple of nasty “item drop” quests. Try and grind this area out first if you possibly can.
  • If you are healer mainspec, Blade’s Edge may cause some difficulty. I have a (weak) balance dual spec and needed help with 3 of the group quests in the area – the one’s where you kill Gruul’s sons. Other people have easily soloed them I know, but as someone with a poor grasp of DPS I couldn’t quite manage them. All the other group quests were, however, relatively simple to manage. This area also includes some of the Ogri’la starter quests. Although some of these turn into dailies, most of their opening quests do count towards the achievements. There are a fair few item starter quests here, but the items dropped quickly for me.
  • Nagrand was a difficult one. I believe there is an escort quest that starts off a chain, I am not sure if I completed that one. I would recommend if you’re having difficulty to go to Shadowmoon Valley and have a bash there – some quests lead back to Altruis in Nagrand, which gave me enough to knock me over into 75/75.
  • Shadowmoon Valley is great for both your Aldor/Scryer rep. Again there were a couple of group quests I couldn’t manage by myself but that are good to do – one is the chain that results in you getting your tabard of the illidari, and the other is the end of an actually quite moving quest chain about an orc and his three sons. No spoilers or anything. As a whole, however, I did have to scrape around a bit to find the last few quests, one of which included an item drop i otherwise would not have known about as it drops off one of the mobs in a zone you don’t really bother with (it’s this one here).
  • Netherstorm is a large, pretty spread out zone so it does take careful combing to get all the quests, but your scryer/aldor base will give you lots and lots to be going on with, and the group quests here are all easily soloable.

Kalimdor: Strangely I actually found Kalimdor easier than EK.

  • Desolace. A horrible zone and the quests are ridiculously spread out, but almost ALL the quests for Maraudon count, so make sure you pick them all up so you only have to go in once. The centaur quests count as well, but don’t worry about regrinding and changing faction of centaur, I didn’t have to. The goblin escort quests are good for a couple of quests.
  • Feralas – horrible zone. But go to Feathermoon Stronghold as there are SHED loads of quests there you may have missed off while levelling because they are quite hard or lengthy. The sprite darter quest line nets you a few quests towards the total AND the pet. And at no point did I have to go into Dire Maul, so it can probably be avoided.
  • Silithus is also horrendously dull but FULL of quests so definitely go there and do the grindy grindy quests that involve collecting 18 thousand bits of cultist clothing for ever increasing rewards – they all count towards the total!
  • Azshara does have a small base for quests and unfortunately they do all need doing. Just be careful where you launch yourself off the mountainous bit as getting back up there is really hard. Also, there’s a goblin on a hill in the northern section who gives a few quests.
  • The other regions of Kalimdor are easier and nicer to navigate once you do have a fast mount (I’m presuming you’re doing this at 80).
  • Other dungeons I had to go into for quests included Zul’Farrak and a few quests in Tanaris linked me on to Sunken Temple, which is a horrendous place.
  • The Barrens does actually have a fair few quests for alliance mainly through Wailing Caverns and Razorfen and the stuff that drops there is actually good for if you need to level up someone with a crafting profession, everything drops cloth and there’s loads of skinable animals. As a side note, horde mailboxes don’t work for alliance characters. And even if you can kill all the guards in the crossroads to find out, don’t think two level 80 hordes won’t turn up and pwn your big fat nelf ass. They did mine.

Eastern Kingdoms: You wouldn’t think this would be harder than Kalimdor, but it was.

  • Get ready to hate lava. I alreadu hated it, but now even more so. Burning Steppes, Searing Gorge and the Badlands. Utterly miserable places and the quests are all very, very spread out. All three zones do net you a fair few towards the total though, more than you’d expect.
  • You will have to go into BRD. A few times, probably, depending on how many you want to. I went in I think…twice, once with the pet quests and once with another set. I didn’t need to go in again after that but it may depend on which other zones you like and dislike.
  • You wouldn’t expect it but Swamp of Sorrows actually has a LOT of quests for the alliance, more than you’d think. The Fallen Hero of the Horde is a massive questline, but there’s a stranded man with a barrow in the southern area, and also a camp of nice-broken type chaps up in the north.
  • Blasted Lands – the blood elf guys who give collect-a-snout quests – these are incredibly tedious. Only do them if you absolutely have to. You can pick up other quests, lots from Nethergarde and quite a long chain which involves lots of demon killing.
  • I went in to Scholo and Strat a LOT. I hated it but it needed doing, you have to go in multiple times for some of the quests.
  • Run stockades a few times for all the different quests you get there, and deadmines. They take a matter of minutes to chain pull your way through and have loads of quests – the quests come from all different places as well so try and have a look to pick up everything you need which will save you going multiple times.
  • Uldaman – the quests that involve going INSIDE the portal and instance don’t count, but there are a few that involve going just into the mine area beforehand that do count. They are a pain, but do them.
  • The zones here are easier to complete, such as Wetlands and Loch modan, with only a ltitle bit of travel. The cities contain TONS of quests, so try and pick everything you see up if you possibly can do!

General tips:

  • Make use of your low-level quest tracker. Remember it resets everytime you log off, so always turn it on. Even when you’re on a gryphon, keep it on and don’t tab out – you might fly over an exclamation mark you can then walk back to.
  • Use WoWhead a lot – before you start a zone look it up on wowhead and turn on “see questgivers” and then your appropriate faction. This is really helpful especially for zones where the gives are spread out, like the Badlands and Burning Steppes.
  • Use a questing add-on – questhelper is great throughout. If you didn’t touch a zone while levelling, and you know you didn’t, an add-on like everyquest teamed with lightheaded can really help because it will list every quest in that zone and then change their colour as you complete them.
  • If you’re struggling, on the wowhead screen look under the “item starter” quests, see if there are any isolated drops from mobs that start a chain – letters/maps/plans are common ones.
  • Its a myth that dungeon quests don’t count. They almost all do, so even if it seems tedious, do it. It’ll save you time doing it now rather than getting 5 quests from completion and having to go back and do Maraudon all over again.
  • Check wowhead to see if a quest counts – the comments are really helpful on there and do rate them up or add your own if needs be.
  • I know it sounds silly, but keep the achievements tracked. They are massive motivators, to be able to see the little green bar going up and up as you get further and further on.

I hope people find this quick page helpful.
I felt a massive sense of satisfaction when I’d completed the final achievement, but whatever you do don’t do what I did and do it at 1am. This sort of thing needs lots of people online in your guild to get the adequate number of congratulations!

If anybody wants anymore “help” that I can give, please leave a comment and I’ll try and assist!

Signing off,
Soph

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How To: The Kal’uak

This is my second intensive reputation guide – the place to come to find out EXACTLY what you need to do to get to exalted – and by exalted I mean 999/1000, with the Kal’uak tribe.

A walrus type people who have two very important reputation rewards.
One is the Nurtured Penguin Egg which turns into the penguin, “Pengu”, a vanity pet. The second is the Mastercraft Kal’uak Fishing Pole which gives a lovely +30 to your fishing, and also looks awesome.

There are just over 50 quests that give Kal’uak rep.
There is one quest hub in Borean Tundra (located in the South West, near Valiance Keep), one in Dragonblight, also on the South coast, and one in Howling Fjord, located on the Western coast.
Altogether, once you have finished all the available quests for your faction for this group you should be at 1990/21000 revered with the Kal’uak. (This is slightly different if you are a lucky human…4289/21000 I believe, but I’m going to pretend nobody is for the sake of this guide).

The faction has three dailies that you can then do to grind your rep up to exalted.
Each Kal’uak “base” has one quest each, and all three appear daily (unlike the rotating system of the Oracles or Frenzyheart).
Each of the three quests gives you 500 rep, therefore you can get 1500 rep a day.
Do all the quests (practically a necessity in order to unlock the daily for each base anyway) and it will take you 13 days to get yourself from revered to exalted.

The quests are outlined below:
Preparing for the Worst is the quest from the Unu’pe base in Borean Tundra. However, the quest giver is actually located west of the main base in Kaskala, near the gravel path down to the beach.
For this quest you need to find 8 of the wicker baskets and collect them.
Druid note incoming!: I got this faction to exalted at level 80 and for simple ease of collection I would also recommend anybody doing it this way, especially as a druid. Having flight form means the mobs don’t aggro (they are 68 ish level wise), and you don’t even have to drop out of flight form to pick up the crates!

The next place to hit is Moa’ki Harbour, the Dragonblight base. The quest here is Planning for the Future and essentially involves stealing baby wolvar from a camp just north. They are usually in packs of three and just involve clicking on to “collect” them into your bags.
The druid note I wrote above applies – the den-mothers and others will aggro when you go to collect the pups, but their damage is weak at level 80 and won’t knock you out of flight form, you can do the whole thing in the fraction of the time it would take on foot.

The final quest for this involves going to Kamagua, The Way to his heart…. This quest involves kiting a reef bull across the bay to a cow using “tasty fish”.
You get given a net to catch the fish, and they can be aquired from pools in the space between cow and bull (the pools sparkle, they can’t be found using Find Fish), or by killing sharks.
I simply found it easiest to just find the pools and use the net rather than going through the rigmarole of killing a shark and looting with the hope they’d drop some fish.
You can do this with just 3 or 4 fish but I tended to gather 10-12 – it didn’t take long at all and made things nice and easy.
Once you have all your fish, find a bull, target him and throw a fish. Kite him backwards using fish until you reach a cow, and they make sweet seal love.
Obviously I don’t know that bit to be true but I’m presuming.

Anyway.
Doing these three quests every day doesn’t take long – travelling between hubs takes longer than the quests themselves, and once you’ve done all the opening quests it’ll just take 13 days to get to exalted, which news you an achievement and the fishing rod and pet.

The monetary rewards aren’t high like with the Argent Tournament, it’s only 5 or so gold per quest, but they aren’t difficult.

And so ends the whistlestop guide to getting exalted with the Kal’uak!

Elsenx

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Why Should I Level There? – Northrend!

And the final part of the guide begins. Same old same old, green for neutral, blue for alliance and red for horde!

Thanks to Zalduun for his horde contributions!

Borean Tundra: The first area I set foot in when I started Lich King. Getting off the boat into this snowy world makes you feel like you’re at the forefront of a new frontier, which I guess you are. In Valiance Keep you meet the lich king trainers, and the first bunch of quest givers. You get to push against the lich kings forces and also “clean up” the land by working with WoW’s equivalent of PETA, D.E.H.T.A! There is nothing Boring about Borean they say! And I reply, stfu. This zone is plain wierd, a missmash of frozen Tundra, arid grasslands and sandy beaches. The orc horde base here is MASSIVE and extremely impressive, but the quests are mainly about killing the rising undead forces and feel a bit of a letdown. You get to know Saurfang JR here, and blast your way through Malygos’s minions and consort on your way to the Nexus, which ends in the termination of the dragon you helped along the way.

Howling Fjord: Undead landed here, and it’s very apparent. Wherever they have set up base, the ground is scorched and unpleasant. A lot of the quest involve killing this, poisoning that, slicing the throats of the other, and generally reinforcing the Horde its evil reputation. A nice place with cliffs and trees suiting it’s Fjord status. A gorgeous land, scenery wise. You get a lot more interaction with the Kvaldir here which is great, as they are maginificently designed imo. I also love the Kal’uak, who also have a base here. Some of the quests are great fun, including some of your first experiences using vehicles for fighting, and also one which includes poking donkeys with stick.

Dragonblight: The Horde base here is similarly impressive, and you will follow on from Tundra’s quests by ‘enlightening’ the Tanunka to join the Horde. Other than that recruitment drive, you fight the rising nerubians, clash with the Alliance and Lich king’s undead, and slaughter the Scarlet crusade for the undead. Also home to the Wyrmrest temple hub, which not only offers many quests, it will be returned to for many endgame raid and 5 man quests. If you start your levelling in Borean Tundra, you may jump the Fjord and head here are most quests lead to it. There are some fabulous questlines, in particular involving the many colours of the dragonblight and the Wrathgate is an ESSENTIAL questline for anybody playing the game, for the incredibly moving cut scene and fantastic links to lore. It MUST be played through by all.

Grizzly Hills: another great zone! Rolling hills, dwarves doing exploration, mixture of snow, lakes and trees. Loads of stuff with bears and some interesting questlines involving trolls, a slightly slow young man beating them on the head with a club, and exposing a cult to actually be werewolves… Another heavy orc base here, with smaller tanunka ones scattered around. Also the start of the Drakuru questline, this place is a sprawling forest which looks very nice. A lot fighting between the sides in this zone. Quests include exploration, foraging and wiping out the undead worgen.

Zul’Drak: the carnal, animalistic zone. Includes a tiny base for the Argent Crusade, who seem to be continuously fighting against the ever advancing scourge and evil powers, there are zombies everywhere. Also home to some beautiful spirit beasts and quests involving them, the releasing of spirits and generally lots of bonding with trolls. A thorny, black and red place, with a roaming flesh titan called Thrym, this zone can be a pest. All the quest hubs are neutral, and packed with many long chains. The drakuru line finishes here, a very epic tale. Getting to pretend to be a troll is great.

Sholozar Basin: A crater akin to Ungoro, Sholozar is packed with wildlife, the third appearance of Nessingwary and his poacher followers, and the warring factions of the Oracles and the Frenzyheart, advisable to pick a side there. A place rich in herbs, ores and fishing spots, this zone has some great quests and rewards. The Northrend version of Nagrand, only slightly darker greens. Hemet does return to wreak havoc amongst the animals. Oracles and Frenzyheart…pick a side, and make it Frenzyheart, so you can swap over and grind out the Oracles mysterious eggs until your proto drake drops. Check out my AWESOME (if I may say so myself) guide to Oracles rep HERE!.

Crystalsong Forest: Dalaran, ‘affectionately’ known as “lag-a-ran” is based here. There are clear horde and alliance sectors, no choosing. The actual zone itself is very quiet. Sparse for actual zone based quests, Crystalsong is nonetheless gorgeous. White trees on purple background spread for miles. There are two hubs for the endgame highelf/bloodelf factions, Sunreaver and Silver Covenant, that currently offer no quests. It is thought this may be implemented later.

The Storm Peaks: Home of the Sons of Hodir, Ulduar and the two “Halls” instances. Lots of epic, epic questlines, including some brilliant ones such as grabbling from proto-drake to proto-drake, killing Kvaldir, encountering some demi-gods and jumping on to drakes in order to stab them in the roof of their mouthes. Epic stuff. Also some of the most innuendo filled quest names ever. Polishing the helm, anyone? A lot of neutral work here with the Goblins, discovering the past of the Tanunka in there base, and the crashed horde zeppelin. One of the longest and most involved stories involving the fallen lord Thorim and mending his friendship with the Ice giants, which will eventually unlock you the Sons of Hodir faction, needed for endgame shoulder enchants. There’s also some nice work you do with the goblins in their base, K3, and also some awesome stuff for working with the explorers league and their base high up in the mountains, near Ulduar.

Icecrown: Two zepplins roam the sky here, sending out players of the sides to kill the other, and the undead down below. Chains open up the Shadow vault for the Ebon blade, and smash the undead Vrykul camps. Now home to the Argent Tournament daily hub, most players will visit here to grind gold and seals. Also home to the pad of the Lich king, Icecrown citadel, reputed to be the last content in WotLK. The final goal, as the achievement says. Home to the Lich King, home to his minions and home to the two flying ships Zalduun discusses. A lot of content focuses around the fallen hero Thassaurian and his quest lines, and you encounter the Lich King in his child like form, as a ghostly apparation of a blond haired boy. The phasing that involves getting “in” with the Ebon Blade is fantastic and some of the work you do involves being transformed into different images and taking control of different creatures such as abominations, geists and the lich king himself. really epic stuff.

That sums up my region guides. I hope people find them useful and enjoy reading them and making use of them.

Any other opinions on the areas?

Let me know!


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Why Should I Level There? – Outland!

This is part3 in our guide about where to level. As in the earlier guides, green writing means it’s about the neutral hubs, red is from a horde perspective and blue from an alliance perpsective.

Thanks again from Zalduun for writing the horde perspective information.

Hellfire Penninsula: Actually one of my least favourite zones in Outland, but as we know I don’t take kindly to sand, desert and lava. Hellfire (hence the name I expect) has quite a lot. There is quite a nice mini-base for the Cenarion Expedition which introduces you to them, and some of the quests from the main base, Honor Hold, are good for making you feel very “FOR THE ALLIANCE!!”. Pretty much a Mirror of the alliance quests, however a very lore driven storyline to uncover the red skinned orcs and alert Thrall, with gifts and xp. A meh zone for looks, but with plenty of solid XP and reward quests for the starting outlander.

Zangarmarsh: One of the most “druidic” zones. The Cenarion have a massive base here and you get a lot of your quests from them. Great for building up your rep. I love the place because of some of the interesting NPCs you meet and some of the awesome creatures, all glow worm-ey. I also love the other grindable faction, the Sporeggar. Their tabard has a mushroom on it, they’re that awesome. A personal favourite zone for looks, full of whacky creatures that you’d expect to find in a futuristing mushroom Jungle. The trolls have made this place their own, and quests range from swatting bugs to smashing machines. There is a large amount of Naga here.

Terrokar Forest: Not the prettiest of zones, the depressing central zone and lone refugee caravan makes the area quite dark. Auchindoun contains four great instances, and the main area for quests is the massive city of Shattrah. The city is incredible but very, very quiet since WotLK came out. I love it though. A fairly bland zone, Terrokar’s main wealth of quests revolve around it’s blasted centre. Some neutral quests and faction specific ones that involve much the same thing. Also home to the neutral hub of Shattrath, where players choose their allegiance between Aldor and Scryer.

Nagrand: Not as lore happy for Alliance as horde, but this is my favourite zone of the game. I love the green fields and rolling hills, and there are lots of animals around, lots to be skinned! You meet the Consortium here, the ethereals and also a BIG character, Altruis the Sufferer. Everything about this zone is fabulous. A lovely zone, with plenty of wild creatures and rolling plains. The main threat here is the other faction, ogres, elementals and beasts. Also sees the return of Nessingwary for more animal culling. The Horde faction here is the Maghar, and you will need to do the Hellfire chain before questing with them. After unlocking them, a massive amount becomes avaliable, and at 70, an epic chain to reunite Thrall with his grandmother, and the son of his dead best friend.

Blade’s Edge Mountains: Avoid this place until you can fly, because it’s so hard to get round mounted on a ground mount. Towering walls of spikes split the zone into a maze. Some of the gnome quests are quite good fun, at Toshley’s station, and there are some lovely, druidic, nature based quests which involve growing trees at the Evergrove and Sylvanaar. It’s like Blasted lands with spikes. If you enjoy the kind of grindy survival quests that are avaliable here, you aren’t me. Horde base is the new home of the hero Rexxar. This is also the main pad of the Gronn.

Netherstorm: One of the zones that really shows the dark influence of the “bad guys”. The zone is shattered into different rocks and full of manaforges which you destroy and defeat. The Consortium of ethereals again run a lot of the business here and their projects such as the Stormspire bring light to an otherwise dark, dark place. Aldor quests here are mainly about shutting down the manaforges, and proving you’ve done it. Other than that, the Ethereals run most of this zone, and you reclaim land and places for them. There’s an inn in Area 52 where the scryer and aldor bicker between themselves, you get the same quests off whichever one you partner with. It’s an interesting conversation to watch.

Shadowmoon Valley: This place is very much the embodyment of the TBC xpac. Black and charred land, green lava, epic quest lines. The Horde camp is a lot of fun, with quests that keep you on your toes. The lines can take for ever, but reward you with a lot. This is home to the Black temple where Illidan can still be pwned, and the Netherwing, a Fel orc faction that can nonetheless still be worked on till you have your own netherdrake. Being transformed into a fel orc for the Netherwing quests is quite disconcerting. The quests are truly, truly epic and you do feel a massive sense of satisfaction once completed and also a massive sense of sadness when you take part in some of the sadder questlines, such as the one involving Oronok and his three sons.

And that’s Outland!

The big thing about Outland is choosing your faction. The Aldors tend to be favoured by alliance, the Scryers by horde, but with Lich King out, the rewards for reputation are no longer particularly useful. It is simply a case of which you’d like to grind first, if you are a reputation type person.

Good luck!

Part 4 inc…


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